Simbody
3.6
SimTKmath.h
Go to the documentation of this file.
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#ifndef SimTK_SIMMATH_H_
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#define SimTK_SIMMATH_H_
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/* -------------------------------------------------------------------------- *
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* Simbody(tm): SimTKmath *
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* -------------------------------------------------------------------------- *
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* This is part of the SimTK biosimulation toolkit originating from *
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* Simbios, the NIH National Center for Physics-Based Simulation of *
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* Biological Structures at Stanford, funded under the NIH Roadmap for *
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* Medical Research, grant U54 GM072970. See https://simtk.org/home/simbody. *
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* *
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* Portions copyright (c) 2006-12 Stanford University and the Authors. *
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* Authors: Jack Middleton, Michael Sherman, Peter Eastman *
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* Contributors: *
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* *
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* Licensed under the Apache License, Version 2.0 (the "License"); you may *
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* not use this file except in compliance with the License. You may obtain a *
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* copy of the License at http://www.apache.org/licenses/LICENSE-2.0. *
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* *
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* Unless required by applicable law or agreed to in writing, software *
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* distributed under the License is distributed on an "AS IS" BASIS, *
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. *
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* See the License for the specific language governing permissions and *
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* limitations under the License. *
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* -------------------------------------------------------------------------- */
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#include "
SimTKcommon.h
"
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#include "
simmath/internal/common.h
"
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#include "
simmath/internal/Geo.h
"
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#include "
simmath/internal/Geo_Point.h
"
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#include "
simmath/internal/Geo_Sphere.h
"
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#include "
simmath/internal/Geo_LineSeg.h
"
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#include "
simmath/internal/Geo_Box.h
"
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#include "
simmath/internal/Geo_Triangle.h
"
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#include "
simmath/internal/Geo_CubicHermiteCurve.h
"
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#include "
simmath/internal/Geo_BicubicHermitePatch.h
"
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#include "
simmath/internal/Geo_CubicBezierCurve.h
"
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#include "
simmath/internal/Geo_BicubicBezierPatch.h
"
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#include "
simmath/internal/Spline.h
"
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#include "
simmath/internal/SplineFitter.h
"
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#include "
simmath/internal/BicubicSurface.h
"
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#include "
simmath/internal/Geodesic.h
"
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#include "
simmath/internal/GeodesicIntegrator.h
"
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#include "
simmath/internal/ContactGeometry.h
"
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#include "
simmath/internal/OrientedBoundingBox.h
"
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#include "
simmath/internal/Contact.h
"
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#include "
simmath/internal/ContactTracker.h
"
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#include "
simmath/internal/CollisionDetectionAlgorithm.h
"
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#include "
simmath/LinearAlgebra.h
"
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#include "
simmath/Differentiator.h
"
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#include "
simmath/Optimizer.h
"
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#include "
simmath/MultibodyGraphMaker.h
"
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#include "
simmath/Integrator.h
"
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#include "
simmath/TimeStepper.h
"
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#include "
simmath/CPodesIntegrator.h
"
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#include "
simmath/RungeKuttaMersonIntegrator.h
"
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#include "
simmath/RungeKuttaFeldbergIntegrator.h
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#include "
simmath/RungeKutta3Integrator.h
"
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#include "
simmath/RungeKutta2Integrator.h
"
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#include "
simmath/ExplicitEulerIntegrator.h
"
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#include "
simmath/VerletIntegrator.h
"
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#include "
simmath/SemiExplicitEulerIntegrator.h
"
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#include "
simmath/SemiExplicitEuler2Integrator.h
"
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#endif // SimTK_SIMMATH_H_
Geo_Box.h
Geo_Point.h
RungeKuttaMersonIntegrator.h
Integrator.h
CollisionDetectionAlgorithm.h
Geodesic.h
LinearAlgebra.h
ContactGeometry.h
MultibodyGraphMaker.h
Geo_BicubicBezierPatch.h
SimTKcommon.h
common.h
SplineFitter.h
BicubicSurface.h
RungeKutta2Integrator.h
TimeStepper.h
Differentiator.h
Geo.h
Geo_BicubicHermitePatch.h
Optimizer.h
Geo_Triangle.h
GeodesicIntegrator.h
SemiExplicitEuler2Integrator.h
ExplicitEulerIntegrator.h
CPodesIntegrator.h
Geo_LineSeg.h
Geo_CubicBezierCurve.h
ContactTracker.h
Geo_CubicHermiteCurve.h
SemiExplicitEulerIntegrator.h
VerletIntegrator.h
Geo_Sphere.h
RungeKuttaFeldbergIntegrator.h
OrientedBoundingBox.h
Contact.h
RungeKutta3Integrator.h
Spline.h
SimTKmath
include
SimTKmath.h
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